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Koryne (Character for game)

Hi, this is a rework of a personal project. Everything was done by me except the material of the eyes and the hairs are those from digital human.

The character has 125119 polygons and the renders were done with Unreal.

Based on this concept :
https://www.artstation.com/artwork/xYkD52

I used Fibershop, Xgen and the plugin CS curve tool for Maya to make the hairs.